By Provable Games

The Embeddable
Game Standard

An open protocol for composable, provable on-chain games

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-- @heyshadowfax

Siloed Worlds

Each game reinvents token minting, score tracking, settings management, and lifecycle control from scratch.

Integration Tax

Platforms write custom integration code for every single game. N games means N integrations.

No Discovery

No standard way to find, query, or understand what a game can do. Zero programmatic introspection.

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The Common Language

Every game speaks the same four words

Score

The universal language of games. Points, time survived, distance — one interface for all.

Settings

Difficulty, rules, modifiers. Permissionless configuration that anyone can create.

Lifecycle

Start, play, end — the rhythm every game follows. Time windows for tournaments and quests.

Objectives

Goals, achievements, and win conditions. Permissionless quests anyone can define and verify.

"EGS does not invent new concepts. It gives existing ones a shared shape."

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Tokenisation

Every game outcome becomes a token. Owned by the player, readable by any contract.

📦

Ownership

Players hold their game outcomes directly in their wallet. No platform custody, no accounts to lose.

💫

Transferability

Tokens can be traded, gifted, or sold the moment they're minted. Every achievement has a market.

Provability

Each token is minted on-chain with immutable proof of what happened, when, and by whom.

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Packed Token IDs

251 bits. One felt252. Every field encoded in the ID itself.

game_id30b
minted_by40b
settings_id30b
minted_at35b
start25b
end25b
objective_id30b
SB1b
HC1b
PM1b
tx_hash10b
salt10b
metadata13b
251 bits — one felt252 — one token ID

No Storage Lookups

All metadata lives in the token ID itself. Zero storage cost for immutable game data.

💻

Client Decodable

Any frontend can unpack the ID without RPC calls. Instant metadata access on any client.

🔗

Cross-Game Portable

Any contract can decode any token without knowing the source. Self-describing IDs enable permissionless interop.

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On-Chain Token URIs

Every token renders its own rich metadata card. Fully on-chain.

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Free to Play. Valuable to Build On.

The Game (Free)

  • Open-source game logic
  • Permissionless play for everyone
  • Maximum distribution — zero barriers
  • No rent-seeking at the protocol layer

The Platform (Value-Added)

  • Tournaments with entry fees and prizes
  • Custom UIs and social features
  • Leaderboards and reward systems
  • Own licensing and monetisation
📜 Game Contract open source
🌍 Anyone Plays free
🧩 Platform Wraps embed
💰 Platform Earns monetise

"Free games maximise distribution. Platforms monetise the experience."

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One Integration. Every Game.

1

Register

Deploy contract, register with MinigameRegistry

2

Discover

Query registry, SRC5 reveals capabilities

3

Integrate

One SDK, one set of hooks for every game

app.tsx
// Discover all registered games
const { games } = useGames();

// Fetch tokens for any game
const { tokens } = useTokens({ gameId });

// Subscribe to real-time score updates
const { lastEvent, events } = useScoreUpdates({ gameIds: [gameId] });
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Agent-Ready

When games speak a standard language, AI can play

🔍

Discover

Agents query the MinigameRegistry to find all available games and their metadata.

🧠

Understand

SRC5 introspection tells the agent exactly what interfaces a game supports.

📚

Learn

Every token can be provided with skills that teach agents how to play the game.

🎮

Interact

Standard lifecycle and scoring works identically across all games. No per-game code.

"One standard interface means one agent can play every game."

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A Connected Gaming Universe

Games as interconnected nodes, not isolated apps

Connected World - Games connected through EGS
"Imagine you're playing a game. Then, your character steps out of the game and enters another game, carrying all its equipment, assets, and achievements. This is now possible on Starknet." -- @EliBenSasson, co-founder of Starknet
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The Ecosystem

Real games. Real platforms. One standard.

Game Platform

Dark Shuffle

LIVE

Turn-based collectible card game. Build your deck, battle monsters, and explore.

Loot Survivor

LIVE

Fight beasts and obstacles in a procedurally generated dungeon crawler.

zKube

LIVE

Puzzle game where players manipulate blocks to form solid lines and earn points.

Nums

LIVE

Sequential puzzle game. The first layer-3 appchain built on Starknet.

Dope Wars

COMING SOON

A decentralized, hip-hop culture-infused on-chain metaverse inspired by Drug Wars.

Budokan

LIVE

Permissionless tournament protocol with entry fees and prize structures.

Bokendo

BUILDING

On-chain quest DAG system. Define quest chains, track cross-game progress, unlock rewards.

Eternum

COMING SOON

MMO embedding EGS games as quests. A connected gaming universe.

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Build Games
That Connect.

The standard is open. The tools are ready. Start building.

"Onchain gaming will make a comeback in 2026 and it will happen on Starknet." -- @EliBenSasson
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